Kairos Archive
No image held for Vanguard Knights

Vanguard Knights

Minion — Mortal · Exceptional · Earth

codex_id
C000112
Cost
3
Attack / Defense
2 / 2 (power 2)
Thresholds
Earth 1
Umbrellas
Knight
Category
Spell · slot Exceptional

Rules

Vanguard Knights have +2 power if they alone are the furthest forward of your units.

JSON · registry object for this card

Printings

SetProductFinishArtistReleasedShows current valuesprinting_idSlugImage
AlphaBoosterStandardTruitt Parrish2023-06-22 current P000459 001-vanguard_knights-b-s none
AlphaBoosterFoilTruitt Parrish2023-06-22 current P000460 001-vanguard_knights-b-f none
BetaBoosterStandardTruitt Parrish2023-10-06 current P000461default 002-vanguard_knights-b-s none
BetaBoosterFoilTruitt Parrish2023-10-06 current P000462 002-vanguard_knights-b-f none

History

Every state the card's gameplay face has been in, as the registry recorded it. Dates are recorded on: the sync that detected the change, not necessarily when the publisher made it. The first row stands for everything before the registry began recording.

2026-09-09 → now · initial record
Minion · cost 3 · 2/2 · Vanguard Knights have +2 power if they alone are the furthest forward of your units.